Should have a release at the end of every 2 week sprint.
Thankfully at my job being a 20+ year old server side system we're not tied to that. They tried getting us to follow the agile flow to the "T" when it was first introduced to the company. We all had to go to a two day training session which involved popsicle towers and paper airplanes (not even joking). Needless to say it didn't work for our team.
I bet the sliding tile games and such that are doing that are probably just updating their ad links or finding new places to add more ads in.
Get on a regular release cycle where your parser fixes some bugs, adds a few new ones and you update every 2-4 weeks.
Just like every Android app out there, even the ones that should be technically finished! (How many updates does a sliding tile game need?)
Agile at it's finest.- Erik_,Sun Nov 08 2020 2:27am